Portfolio
Indie Couch-Co Op
Trophy Hunt
Trophy Hunt is a silly multiplayer game all about stealing and defending trophies from your friends! With Trophies in the center of the map, its an all out rush to bring them back to your base. Use your sword to trip others and steal their trophies! Use power-ups to boost your speed, turn invisible, plant traps and more!
My role in this project included game logic and programming, character interactions with power-ups and other characters, QA testing, and bug fixing.
Trophy Hunt was released on Steam on November 24th, 2023.
2D Roguelite Platformer
Ascension of Heaven
Ascension of Heaven is a single-player rogue-like game in which the player Xian Xu must fight to the top of the tower! Each time Xian Xu fails he has to start back at the bottom, make the most of different upgrades available from the shopkeeper to help you get to the top!
As the sole developer in this project, I built everything from game logic and programming to world-building and UI - everything except asset creation!
Resume
Experience
April 2023 - July 2023
Game Developer — Trophy Hunt
- Trophy Hunt is an Indie Couch-Co Op style 'Capture the Flag' passion project developed in Unreal Engine 5.
- Expected to be sold on Steam November 24th, 2023.
- My role in this project included game logic and programming, character interactions with power-ups and other characters, QA testing, and bug fixing.
Nov 2019 - Oct 2021
Volunteer, Uruguayan Mission Trip — Montevideo, Uruguay
- This mission trip involved full immersion in the Uruguayan culture, learning various customs and traditions. As a volunteer, I gained experience working under pressure, honing my communication and interpersonal skills, and serving the people in Montevideo.
- Through this experience, I also learned to read, write, and speak fluent Spanish.
Education
June 2019
Henrietta Lacks Health and Bioscience High School — Vancouver, WA
Graduating December 2024
Brigham Young University, Idaho — Bachelor in Software Engineering
Curriculum taught me the fundamentals of game design, including Unreal Engine 5, Python, Visual Studio, C++, and C#. I also gained an understanding of key development principles and how to work with a team. In addition, it taught effective multi-tasking skills, strong organization and attention to detail.
- Computer Programming Certification
- Quality Assurance Certification